GPU Studios · Render Farm

A render farm that
assembles itself.

Upload a packed .blend and pick a frame range. The farm splits it into chunks, renders them in parallel on Cycles across independent GPU miners, then assembles your MP4 or frames — while you watch the chunks land.

your frame range, resolving chunk by chunk

Blender 4.2.9 · Cycles --disable-autoexec — scripts never run Up to 2,000 frames per job Jobs queue — never dropped
Submit a render Blender 4.2.9 · CYCLES · sha256-pinned

Frames are cut into ~20-frame chunks, each rendered as its own job — more miners online means a faster finish.

Click or drop a packed .blend up to 512 MB · streams straight to the queue, SHA-3 hashed on arrival
🧊

Pack first so textures ride inside the file: in Blender, File → External Data → Pack Resources, then save.

free · distributed across GPU miners · scripts disabled

each tile is a chunk of your frame range on its own GPU

No render node online — jobs wait in the queue 🛰️

No renderer runs on Animica’s servers; chunks are rendered by the GPU-miner network. A job you submit is saved and renders automatically the moment a node connects — nothing is lost. Have a spare GPU? Serve render chunks and earn ANM — IOUs settled on-chain from the block reward (never more than 20% of a block) from Animica 9.0.0:

pip install -U animica && animica up
Docs: animica.dev/docs · Your job id:
How it works

Split, render, assemble.

01 · Pack & upload

One .blend, everything inside

Pack resources in Blender, drop the file here — up to 512 MB, SHA-3 hashed. It goes only to the miners rendering your chunks, then it’s wiped.

02 · Split

Frame range → chunks

The farm cuts your range into ~20-frame chunks — each becomes its own job in the queue, up to 100 per render.

03 · Render in parallel

Miners race through it

GPU nodes claim chunks independently — Blender 4.2.9, checksum-pinned, --disable-autoexec, OPTIX → CUDA. A failed chunk retries on another node; if it keeps failing, the render stops and tells you honestly.

04 · Assemble

MP4 or frames, delivered

When the last chunk lands, an assemble job encodes your MP4 or zips the PNGs. Single-frame renders come straight back as a PNG.

Honest queue: if no render node is online your job simply waits and goes through eventually — this page remembers it even if you close the tab.

The other side of the queue

Run a render node, earn ANM.

Every chunk on this page is rendered by an independent GPU. Point yours at the queue and it accrues ANM per finished job — IOUs settled on-chain from the block reward, never more than 20% of each block, starting with Animica 9.0.0. Blender is fetched automatically, checksum-pinned.

render chunk (≤20 frames) 2.5 ANM assemble 0.5 ANM
pip install -U animica && animica up

One command: node + GPU miner + media worker. Also serves the Video Studio and the Audio Studio.

Video Studio → Audio Studio → Everything else on animica.dev